Grupo Alarcos · Conference paper · 2014

A systematic mapping study on serious game quality

Juan Antonio Vargas Enriquez, Lilia del Carmen García Mundo, Marcela Genero Bocco, Mario Piattini Velthuis

EASE · 2014 · 44 citations (OpenAlex)

Context: A Serious Game (SG) is a game for purposes other than entertainment [12]. SGs are currently in widespread use and their popularity has begun to steadily increase; their application areas now extend not only to education, but also to military, health and corporate [9] [12] sectors. SGs are of vital importance at present, as they can be a means to achieve relevant goals from both a personal and an institutional point of view. This may take place in fields as diverse as defense, education, scientific exploration, health care, emergency management, city planning, engineering, religion, and politics. The number of users of these systems grows each day, signifying that their impact is very high, and it is precisely for this reason that more extensive research on SG quality is needed.

View on the group website DOI: 10.1145/2601248.2601261 PDF