Grupo Alarcos · Conference paper · 2018

Serious Games When Used to Learn Software Processes: An Analysis from a Pedagogical Perspective

Eréndira Miriam Jimenez Hernandez, Mario Piattini Velthuis, Hanna Oktaba, Frida Díaz Barriga

2017 5th International Conference in Software Engineering Research and Innovation (CONISOFT) · 2018 · 8 citations (OpenAlex)

This paper presents the results of a systematic mapping study conducted to identify the existing serious games used to learn software life cycle processes. Seventy-one studies were selected in the systematic mapping, which were analyzed from a pedagogical perspective. The analysis performed permitted to find areas of contribution that could be employed to create future serious games.

View on the group website DOI: 10.1109/CONISOFT.2017.00031 PDF

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