Grupo Alarcos · Conference paper · 2016

Methodology to construct educational video games in software engineering

Eréndira Miriam Jimenez Hernandez, Hanna Oktaba, Mario Piattini Velthuis, Frida Díaz Barriga, AM Revillagigedo Tulais, SV Flores Zarco

2016 4th International Conference in Software Engineering Research and Innovation (CONISOFT) · 2016 · 22 citations (OpenAlex)

In this article, a methodology to construct educational video games in software engineering is presented. The methodology is an adaptation from the standard ISO/IEC 29110. Using the methodology, one educational video game named Alphaspot was developed to facilitate the learning of the kernel Alphas of the Essence. Some practitioners working at one software entity tested it.

View on the group website DOI: 10.1109/conisoft.2016.25

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